SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial TickMaterialName=EditorMaterials.Tick_MatĬrossMaterialName=EditorMaterials.Cross_MatĭefaultUICaretMaterialName=EngineMaterials.BlinkingCaret GeomMaterialName=EngineMaterials.GeomMaterialĭefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial WireframeMaterialName=EngineMaterials.WireframeMaterialĭefaultMaterialName=EngineMaterials.DefaultMaterialĮmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial GameViewportClientClassName=Engine.GameViewportClientĭataStoreClientClassName=Engine.DataStoreClient Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.